IMPORTANT Skill Changes List

Status
Not open for further replies.

shavit

/dev/null
Staff member
Oct 19, 2019
1,835
883
113
Skill changes
Windia has a set of many skill changes, to spice up the game as well as improve on its balance.
Most skill changes are displayed in-game in the tooltip, but some have additional effects that are not.
Listed value changes will apply to the skill's final level. Most skills will receive their custom changes when the maximum level is reached, others will be consistent as points are assigned.

The following listed changes are the changes of skills when compared to the stock MapleStory v0.84 data.
We have added a new job, Ironman. Unlock it by reaching 1,000 Legion level and creating an explorer character. You will be prompted to create one. Ironman cannot trade by any means.
We also have a custom implementation for the 4th job of Cygnus Knights. Cygnus Knights reach level 255 like everyone else and gain AP normally. To advance to 4th job, talk to Neinheart after reaching level 120 and having the 3rd advancement.

Global changes:
  • Ranged skills (bow, crossbow, gun) can be used from close range rather than inflicting knockback.
  • Buff skills: Buff skills without cooltime have had their duration increased to 300s.
  • Ef6cyoD.png
    Nimble Feet/Agile Body: Duration 60s -> 180s; provides 15 jump.
  • SL6u5Bm.png
    Maker: Master level 3 -> 4; skill level is increased to 4 (Meister) by finishing the Veracent questline.
  • oQgfA6U.png
    Hero's Will: Cooltime 360s -> 15s.
  • Decent skills: Decent buff skills will only apply to yourself, and cannot be used in instances (PQs, boss fights).
    • umhcrW7.png
      hKxPKcz.png
      Jzgr2ON.png
      yUkNANd.png
      Decent Combat Step: Available to all warriors and pirates. Obtained by reaching level 200 on an Aran character in your account. The skill shows up in your first job tab. Can be used while airborne. Delay between uses: 1300ms.
    • kXPrjOe.png
      Decent Holy Symbol: Available to all characters that have advanced to 4th job, except for Bishop. Obtained by reaching level 200 on a Bishop character in your account. The skill shows up in your beginner job tab. Skill provides additional 50% EXP rate and 10% drop rate.
    • WKDVPGp.png
      Decent Meso Up: Available to all characters that have advanced to 4th job, except for Night Lord. Obtained by reaching level 200 on a Night Lord character in your account. The skill shows up in your beginner job tab. Skill provides additional 50% gold rate.
    • g9m0ZIE.png
      Decent Sharp Eyes: Available to all characters that have advanced to 4th job, except for bowmen. Obtained by reaching level 200 on either a Bowmaster or a Marksman character in your account. The skill shows up in your beginner job tab. Skill provides 15% critical rate, and 40% critical damage.
    • XHdTnQ0.png
      Decent Speed Infusion: Available to all characters that have advanced to 4th job, except for Buccaneer and Striker. Obtained by reaching level 200 on either a Buccaneer or a Striker character in your account. The skill shows up in your beginner job tab. Skill provides additional 2 stages for your attack speed degree.
    • JEHUFN8.png
      5Vmqi30.png
      Decent Spirit Jump: Available to all bowmen. Obtained by reaching level 200 on a Wind Breaker character in your account. The skill shows up in your first job tab. Effect similar to the various Flash Jump skills. Can be used on the ground.
    • Note: Evan learns said skills upon reaching the 9th advancement.
  • Weapon multipliers:
    • Mace (1h): 3.2x -> 3.0x for stab action.
    • Axe (1h): 4.4x/3.2x -> 4.0x for both stab/swing actions.
    • Axe (2h): 4.8x/3.4x -> 4.6x for both stab/swing actions.
  • Damage formulas:
    • Claw: Removed STR scaling. DEX is the only secondary stat.
    • Dagger: Removed STR scaling. DEX is the only secondary stat.

Beginner, Noblesse:
  • All attacks have capped attack speed after reaching level 120.
  • Passively gains 75% mastery after reaching level 120.
  • Receives all decent buffs after reaching level 120. Removed after job advancement.
  • New skills were added:
    • BIzl4e0.png
      Elemental Slash: Attack enemies in front of you with pure, primal energy. Deals 250% damage 4 times to 8 enemies. Obtained at level 30. Removed after job advancement.
    • VZ0gLI5.png
      Elemental Shift: Jump in any direction, except down, by pressing a direction key plus the skill key while airborne. Obtained at level 70. Removed after job advancement.

Swordsman:
  • pUWhXMY.png
    Slash Blast: Damage 130% -> 150%, chain attack range 150px -> 200px.

Hero (Fighter path):
  • 6t20UZU.png
    Rage: PAD 12 -> 30.
  • 32bU8Cb.png
    Combo Attack: Damage 1.2x -> 1.5x.
  • SDV9Kdf.png
    Shout: Damage 30% -> 350%, range 200% -> 300%, monsters hit 6 -> 10.
  • 7Ccg2TD.png
    Armor Crash: Cooltime 0s -> 90s. Stuns enemies (as well as bosses) for 6 seconds. While enemies are stunned, they take 15% more damage.
  • R16bfEA.png
    Monster Magnet: Chance 95% -> 100%, monsters hit 6 -> 7, range 400% -> 450%.
  • bt1rIRg.png
    Brandish: Damage 260% -> 380%, attack count 2 -> 4.
  • NOQmB32.png
    Enrage: PAD 26 -> 40.
  • eOKksf1.png
    Power Stance: Knockback resistance 90% -> 100%.
  • Custom 4th job skills:
    • BEgnNjO.png
      Raging Blow: Damage 300%, +20% final damage applied on boss monsters. Attacks up to 6 enemies 4 times. Unlocked at level 255.

Paladin (Page path):
  • pdbRYkl.png
    Fire Charge: Sword: Damage 120% -> 200%.
  • Z4dLNPo.png
    Flame Charge: BW: Damage 120% -> 225%.
  • RhpBvgi.png
    Ice Charge: Sword: Damage 120% -> 200%.
  • wcpMW2u.png
    Blizzard Charge: BW: Damage 120% -> 225%.
  • l56zP7e.png
    Thunder Charge: Sword: Damage 120% -> 200%.
  • SXsZ1UT.png
    Lightning Charge: BW: Damage 120% -> 225%.
  • cWbMs4N.png
    Magic Crash: Cooltime 0s -> 90s. Stuns enemies (as well as bosses) for 6 seconds. While enemies are stunned, they take 15% more damage.
  • ownKtf0.png
    Advanced Charge: Damage 350% -> 400%.
  • R16bfEA.png
    Monster Magnet: Chance 95% -> 100%, monsters hit 6 -> 7, range 400% -> 450%.
  • eOKksf1.png
    Power Stance: Knockback resistance 90% -> 100%.
  • sizkvKE.png
    Holy Charge: Sword: Damage 140% -> 250%.
  • yxU6E4p.png
    Divine Charge: BW: Damage 140% -> 330%.
  • Zcw8X2U.png
    Blast: Damage 550% -> 255%, attack count 1 -> 4.
  • eU89RZU.png
    Heaven's Hammer: Damage 900% -> 800%, monsters hit 15 -> 10, cooltime removed. Skill was reworked entirely, including its animation. Respects mastery, the various charge skills, and critical rate/critical damage.

Dark Knight (Spearman path):
  • XTQZl3D.png
    Iron Will: PDD 20 -> 80, MDD 20 -> 80.
  • Qt9tLZX.png
    Dragon Fury (Pole Arm): Damage 250% -> 230%, attack count 1 -> 2, monsters hit 6 -> 8, adjusted hitbox.
  • tVMb3FC.png
    Spear Crusher: Damage 170% -> 230%, attack count 3 -> 4, monsters hit 3 -> 4.
  • Xn0x40x.png
    Pole Arm Crusher: Damage 170% -> 230%, attack count 3 -> 4, monsters hit 3 -> 4.
  • sAsuVG4.png
    Sacrifice: HP reduction 5% -> 10%. Skill now reduces HP based on your character's max HP, not based on the damage dealt by your attack.
  • sMWj1W7.png
    Dragon Roar: Damage 240% -> 400%, range 400% -> 500%. Animation time tweaked.
  • ujhCOeZ.png
    Dragon Blood: MP recovery 20 -> 30.
  • TkwTtwW.png
    Power Crash: Cooltime 0s -> 90s. Stuns enemies (as well as bosses) for 6 seconds. While enemies are stunned, they take 15% more damage.
  • iYSycix.png
    Berserk: Damage 200% -> 280%, HP threshold 50% -> 100%.
  • QTYokAU.png
    Hex of the Beholder: PAD 15 -> 40.
  • R16bfEA.png
    Monster Magnet: Chance 95% -> 100%, monsters hit 6 -> 7, range 400% -> 450%.
  • eOKksf1.png
    Power Stance: Knockback resistance 90% -> 100%.
  • Custom 4th job skills:
    • qY5o9cG.png
      Dark Impale: Damage 250%. Attacks up to 5 enemies 3 times. Unlocked at level 255.

Magician:
  • MhogOkv.png
    Energy Bolt: MAD 55 -> 80.
  • yAf2FJQ.png
    Magic Claw: MAD 40 -> 30, attack count 2 -> 3.

Arch Mage (F/P):
  • J9M8xSs.png
    Meditation: MAD 20 -> 30.
  • KmsCmUi.png
    Teleport: Range 150px -> 225px. Can be used while airborne.
  • k4QVrVH.png
    Spell Booster: Animation sped up.
  • iL0Fq3o.png
    Element Composition: MAD 150 -> 225.
  • vUd85Yi.png
    Explosion: MAD 120 -> 150, attack count 1 -> 2, range 200px -> 250px.
  • 0iqBzMP.png
    Mana Reflection: Success rate 60% -> 100%.
  • OHDU3sX.png
    Big Bang: Skill effect is immediate, charge is removed.
  • PsS8S9q.png
    Infinity: Duration 40s -> 60s.
  • dI4oBii.png
    Paralyze: MAD 210 -> 330, attack count 1 -> 2.

Arch Mage (I/L):
  • J9M8xSs.png
    Meditation: MAD 20 -> 30.
  • KmsCmUi.png
    Teleport: Range 150px -> 225px. Can be used while airborne.
  • B35SOZq.png
    Ice Strike: Attack count 1 -> 2.
  • fuvNNDh.png
    Thunder Bolt: Attack count 1 -> 2.
  • bAKP8Z7.png
    Thunder Spear: MAD 170 -> 220.
  • k4QVrVH.png
    Spell Booster: Animation sped up.
  • 0iqBzMP.png
    Mana Reflection: Success rate 60% -> 100%.
  • OHDU3sX.png
    Big Bang: Skill effect is immediate, charge is removed.
  • PsS8S9q.png
    Infinity: Duration 40s -> 60s.
  • zU9nAJP.png
    Chain Lightning: MAD 180 -> 275, monsters hit 6 -> 7, attack count 1 -> 2. Damage is not reduced per mob hit. Chains further than it normally does.

Bishop (Cleric path):
  • 96jM9mg.png
    Holy Symbol: Entire EXP bonus is provided at all times.
  • FRDTGax.png
    Holy Arrow: MAD 80 -> 150.
  • KmsCmUi.png
    Teleport: Range 150px -> 225px. Can be used while airborne.
  • JdobIGM.png
    Shining Ray: MAD 105 -> 180, attack count 1 -> 2, monsters hit 6 -> 7.
  • 0iqBzMP.png
    Mana Reflection: Success rate 60% -> 100%.
  • OHDU3sX.png
    Big Bang: Skill effect is immediate, charge is removed.
  • PsS8S9q.png
    Infinity: Duration 40s -> 60s.
  • FUuH13t.png
    Angel Ray: MAD 240 -> 320, attack count 1 -> 3.
  • Custom 4th job skills:
    • kXPrjOe.png
      Holy Symbol - Item Drop: Provides additional 10% drop rate as a bonus of the Holy Symbol buff. Affects party members in the same map who also share the buff. Unlocked at level 255.

Archer:
  • 2LZAD8X.png
    The Eye of Amazon: Range +120px -> +185px.
  • HwrC2d2.png
    Critical Shot: Critical rate +40% -> +55%.
  • 1sMmZ1h.png
    Double Shot: Damage 130% -> 190%.

Bowmaster (Hunter path):
  • H9eTCz2.png
    Arrow Bomb: Bow: Damage 130% -> 150%.
  • 2N4JjTc.png
    Thrust: Speed +30% -> +40%.
  • f8CSMlu.png
    Puppet: HP 6000 -> 30000.
  • nrFDYgX.png
    Arrow Rain: Damage 160% -> 150%, attack count 1 -> 3.
  • JQK1RYI.png
    Strafe: Damage 100% -> 90%, attack count 4 -> 6.
  • Y6BdbrE.png
    Dragon's Breath: Damage 100% -> 270%, attack count 1 -> 3, monsters hit 6 -> 8, extra knockback removed.
  • birQJvJ.png
    Hurricane: Damage 100% -> 320%. Delay reduced.
  • e9a3Q7k.png
    Hamstring: Success rate 40% -> 100%.
  • ibj6ITz.png
    Concentrate: PAD 26 -> 40, cooltime 360s -> 0s.

Marksman (Crossbow man path):
  • 9rvXKco.png
    Iron Arrow: Crossbow: Damage 180% -> 260%.
  • 2N4JjTc.png
    Thrust: Speed +30% -> +40%.
  • f8CSMlu.png
    Puppet: HP 6000 -> 30000.
  • NaUXZSE.png
    Arrow Eruption: Damage 160% -> 450%, monsters hit 6 -> 8.
  • JQK1RYI.png
    Strafe: Damage 100% -> 150%.
  • xYyVYLU.png
    Piercing Arrow: Damage 850% -> 300%, monsters hit 6 -> 8, attack count 1 -> 5. Skill effect is immediate, charge is removed, damage does not increase per mob hit.
  • Y6BdbrE.png
    Dragon's Breath: Damage 100% -> 220%.
  • W4PrkTd.png
    Snipe: Damage 199999 -> 220%, attack count 1 -> 8. Damage is calculated normally rather than having predefined damage/1HKO/crit effects, cooltime 4s -> 0s.

Rogue:
  • WmbgdYs.png
    Double Stab: Damage 140% -> 120%, monsters hit 1 -> 3, attack count 2 -> 3.
  • XljT2DW.png
    Lucky Seven: Damage 150% -> 180%.

Night Lord (Assassin path):
  • rMFhFNp.png
    Critical Throw: Critical rate +50% -> +60%.
  • FkHfXGL.png
    Haste: Speed +40% -> +60%.
  • OyLvTDe.png
    Shadow Partner: No damage penalty. All throwing star attacks now attack twice as much.
  • C1NQ57c.png
    Shadow Web: Success rate 80% -> 100%.
  • i9H4tDL.png
    Flash Jump: Can be used while on ground.
  • MBakXw0.png
    Avenger: Damage 180% -> 350%, monsters hit 6 -> 7, attack count 1 -> 2.
  • DLq1zId.png
    Venomous Star: Attack 60 -> 100, success rate 30% -> 50%.
  • t3gahPP.png
    Shadow Stars: Throwing star consumption 200 -> 1.
  • DH4ByJG.png
    Triple Throw: Skill is removed. Skill books are replaced with Quad Star.
  • AXBKQoD.png
    Taunt: Effect applies to boss monsters. When applied to boss monsters, only 50% of the bonuses are provided.
  • VDkuFXm.png
    Ninja Storm: Damage 80% -> 100%.
  • Custom 4th job skills:
    • 0cxyWgT.png
      Quad Star: Throws 4 throwing stars at a single target, deals 265% damage. Scales with weapon mastery.

Shadower (Bandit path):
  • eSpkY66.png
    Steal: Monsters hit 1 -> 4.
  • FkHfXGL.png
    Haste: Speed +40% -> +80%.
  • N0pgGNV.png
    Savage Blow: Damage 80% -> 180%, attack count 6 -> 5.
  • zhYVMCu.png
    Shadow Shifter: Success rate 40% -> 50%.
  • 6leuEI8.png
    Band of Thieves: Damage 210% -> 280%.
  • w3bYw9n.png
    Assassinate: Critical rate (final blow) 90% -> 70%, critical damage (final blow) 250% -> 280%, attack count 3 -> 5, adjusted hitbox. Can be used while not in Dark Sight. Dark Sight damage scaling has been removed.
  • AXBKQoD.png
    Taunt: Effect applies to boss monsters. When applied to boss monsters, only 50% of the bonuses are provided.
  • TpO7ij1.png
    Smokescreen: Cooltime 600s -> 115s. Affects everyone in the map rather than only party members.
  • 5wiiEII.png
    Boomerang Step: Damage 500% -> 470%, added +20% final damage when attacking boss monsters, attack count 2 -> 4, monsters hit 4 -> 11, stun effect removed. Can be used on ledges. Can be used while airborne. Hitbox increased. Animation sped up.
  • Custom 3rd job skills:
    • 3uNR4sZ.png
      Shadowstep: Jumps a certain distance. Can be used while on ground.

Pirate:
  • RsN6CHZ.png
    Sommersault Kick: Damage 190% -> 300%.
  • elz2RcI.png
    Double Shot: Damage 80% -> 120%.
  • uiJaK4q.png
    Dash: Speed +30% -> +40%, jump +10% -> +20%.

Buccaneer (Brawler path):
  • MsId3AF.png
    Backspin Blow: Damage 240$ -> 200%, attack count 1 -> 2, monsters hit 3 -> 6, reduced cast buffer time.
  • 82QZefo.png
    Corkscrew Blow: Monsters hit 3 -> 6. Delay reduced. Skill effect is immediate, charge is removed.
  • pLOcTow.png
    Oak Barrel: Failure rate 10% -> 2%.
  • VAqJdid.png
    Energy Charge: PAD +20 -> +35.
  • eBtQRjQ.png
    Transformation: Cooltime 360s -> 0s.
  • IHrAi7d.png
    Shockwave: Damage 700% -> 250%, attack count 1 -> 5, increased hitbox, increased animation speed, reduced cast buffer time.
  • fufWrvK.png
    Stun Mastery: Removed skill.
  • lwAAzFZ.png
    Dragon Strike: Damage 810% -> 300%, attack count 1 -> 4, monsters hit 6 -> 8, increased animation speed, increased hitbox horizontally, can be used while airborne, does not lock you out after using.
  • YxuYUnE.png
    Energy Orb: Damage 900% -> 1000%.
  • bATXbze.png
    Super Transformation: PAD +0 -> +20, duration 300s -> 20s, cooltime 240s -> 60s.
  • LkRMBRi.png
    Demolition: Removed skill.
  • oEPpGn8.png
    Barrage: Damage 230% -> 800%, has an attack range, no longer moves character forwards while attacking, can be used while airborne, animation updated, damage is now stable across all hits.
  • Custom 4th job sklills:
    • DOnjc2h.png
      Critical Punch: +20% critical rate, 200% critical damage. Obtained automatically.
    • zLjjkqu.png
      Octopunch: Attacks a monster 8 times with 320% damage, very quickly.

Corsair (Gunslinger path):
  • 428KDA6.png
    Invisible Shot: Damage 170% -> 200%, monsters hit 3 -> 6, attack count 1 -> 2.
  • rphv8PX.png
    Wings: Descending speed 75 -> 100.
  • vcSBPWT.png
    Burst Fire: Damage 210% -> 235%.
  • lJsFxBl.png
    Flamethrower: Damage 160% -> 300%. Delay reduced.
  • z8VaT9V.png
    Ice Splitter: Damage 130% -> 300%. Delay reduced.
  • tpszgHW.png
    Aerial Strike: Monsters hit 6 -> 12, cooltime 5s -> 0s.
  • wIGcGIz.png
    Rapid Fire: Damage 170% -> 175%, attack count 1 -> 2, range 350px -> 400px, delay reduced.
  • oGwiZKo.png
    Battleship: Provides knockback resistance while riding, PDD 100 -> 200, MDD 100 -> 200, cooltime (after ship is destroyed) 90s -> 15s, speed 100% -> 190%.
  • jIMigEc.png
    Battleship Cannon: Damage 380% -> 780% . Delay reduced.
  • 1zGUjIc.png
    Battleship Torpedo: Damage 780% -> 400%, monsters hit 6 -> 9, attack count 1 -> 6, delay reduced, increased range and vertical hitbox.

Soul Master (aka Dawn Warrior):
  • pUWhXMY.png
    Slash Blast: Damage 130% -> 150%; chain attack range 150px -> 200px.
  • 6t20UZU.png
    Rage: PAD 12 -> 30.
  • mGdLgUD.png
    Soul Rush: Can be used while airborne.
  • bt1rIRg.png
    Brandish: Attack count 2 -> 3.
  • pRAbc6y.png
    Soul Driver: Damage 75% -> 100%.
  • Custom 4th job skills:
    • J1DtYrI.png
      Call of Cygnus: All stats +15%.
    • n7s5L6i.png
      Styx Crossing: Attacks 10 monsters, 6 times, dealing 350% damage. Cooltime: 15s.
    • jgCuTc8.png
      Solar Pierce: Attacks 8 monsters, 3 times, dealing 310% damage.
    • sfw9R4o.png
      Sun Cross: Attacks a single monster, 4 times, dealing 270% damage.
    • eOKksf1.png
      Power Stance: 100% knockback resistance for 300s.

Flame Wizard (aka Blaze Wizard):
  • J9M8xSs.png
    Meditation: MAD 20 -> 40.
  • KmsCmUi.png
    Teleport: Range 150px -> 225px. Can be used while airborne.
  • J5bvUlu.png
    Fire Pillar: MAD 80 -> 140.
  • FQrIn7N.png
    Fire Strike: MAD 140 -> 400.
  • k4QVrVH.png
    Spell Booster: Animation sped up.
  • Custom 4th job skills:
    • J1DtYrI.png
      Call of Cygnus: All stats +15%.
    • PsS8S9q.png
      Infinity: MP is left in-tact while active.
    • Gin1XTI.png
      Flame Vortex: Attacks 7 monsters, 3 times, dealing 210% damage.
    • cvPT2I3.png
      Dragon Blaze: Attacks a single monster 10 times, dealing 250% damage. Cooltime: 15s.

Wind Breaker (aka Wind Archer):
  • 2LZAD8X.png
    The Eye of Amazon: Range +120px -> +150px.
  • 1sMmZ1h.png
    Double Shot: Damage 130% -> 190%.
  • 2N4JjTc.png
    Thrust: Speed +30% -> +40%.
  • DrobmvC.png
    Wind Walk: Damage +30% -> +25%, duration 90s -> 300s. Potions can be used while skill is active.
  • nrFDYgX.png
    Arrow Rain: Damage 160% -> 250%.
  • birQJvJ.png
    Hurricane: Damage 90% -> 135%. Delay reduced.
  • AoFwbUJ.png
    Eagle Eye: PDD 30 -> 60, MDD 30 -> 60. Cooltime removed.
  • UAJoUec.png
    Wind Shot: Damage 350% -> 485%, attack count 3 -> 6.
  • Custom 4th job skills:
    • J1DtYrI.png
      Call of Cygnus: All stats +15%.
    • xExdvAo.png
      Absolute Critical: Critical rate +20%, provides passive critical damage.
    • HTcjYCE.png
      Spiraling Vortex: Attacks 8 monsters, 5 times, dealing 220% damage.
    • g9m0ZIE.png
      Sharp Eyes: Critical rate +15%, critical damage 140%.

Night Walker:
  • UttPyQQ.png
    Lucky Seven: Damage 150% -> 180%.
  • iiKeAtI.png
    Vanish: Damage 130% -> 115%.
  • FkHfXGL.png
    Haste: Speed +40% -> +60%.
  • 9Fx6pdt.png
    Flash Jump: Can be used while on ground.
  • 9dffM0d.png
    Vampire: Damage 30% -> 50%.
  • sBHrmyZ.png
    Shadow Partner: No damage penalty. All throwing star attacks now attack twice as much.
  • MBakXw0.png
    Avenger: Damage 180% -> 220%, attack count 1 -> 2.
  • DH4ByJG.png
    Triple Throw: Damage 140% -> 145%.
  • FkcmOTt.png
    Poison Bomb: Damage 220% -> 235%, success rate 80% -> 100%.
  • Custom 4th job skills:
    • J1DtYrI.png
      Call of Cygnus: All stats +15%.
    • t3gahPP.png
      Spirit Javelin: Consumes 1 throwing star. Prevents consumption of throwing stars upon attack.
    • uYG8XVi.png
      Shade Splitter: Attacks 8 monsters, 3 times, dealing 260% damage. Unaffected by Shadow Partner.
    • i8EYmKn.png
      Penta-star: Throws 5 throwing stars at a single target, deals 105% damage. Scales with weapon mastery.

Striker (aka Thunder Breaker):
  • bgXZIf3.png
    Somersault Kick: Damage 190% -> 300%.
  • uiJaK4q.png
    Dash: Speed +30% -> +40%, jump +10% -> +20%.
  • VAqJdid.png
    Energy Charge: PAD +20 -> +35.
  • 8Lm1LY8.png
    Corkscrew Blow: PAD +20 -> +35. Skill effect is immediate, charge is removed.
  • eBtQRjQ.png
    Transformation: STR +10 -> +30, cooltime 360s -> 0s.
  • IHrAi7d.png
    Shockwave: Damage 650% -> 750%. Animation tweaked.
  • oEPpGn8.png
    Barrage: Damage 170% -> 260%. Animation tweaked.
  • fdyCuKh.png
    Shark Wave: Damage 270% -> 380%, range 600px -> 750px.
  • Custom 4th job skills:
    • J1DtYrI.png
      Call of Cygnus: All stats +15%.
    • eSGFU1l.png
      Thunder God: Critical rate +10%, provides passive critical damage.
    • Xi9SgHL.png
      Typhoon: Attacks 8 monsters, 3 times, dealing 410% damage.
    • LXqHTbS.png
      Annihilate: Attacks a single monster, 4 times, dealing 390% damage.

Legend (Aran):
  • All attacks have capped attack speed after reaching level 120.
  • All attacks hit critical damage (200%) after reaching level 150.
  • Attack chain delay is removed after reaching level 30.
  • Basic pole arm attacks only hit up to 8 monsters now. Damage is no longer split damage across mobs hit.
  • Learns Combat Step after reaching level 30. However, it can only be used by double-tapping an arrow key, rather than being bound to the keyboard.
  • Passively gains 75% mastery after reaching level 120.
  • Receives permanent 2x EXP rate passively after reaching level 70.

Aran:
  • Basic pole arm attacks only hit up to 8 monsters now. Damage is no longer split damage across mobs hit.
  • Passively gains 15% critical rate.
  • MhgCQ86.png
    Rolling Spin: Range 130px -> 160px.
  • trR1Zrq.png
    Combo Ability: PAD stack +1 -> +3.
  • 3CnWQDc.png
    Combo Critical: Critical rate per stack +6 -> +3.
  • TN6e9sw.png
    Double Swing: Monsters hit 12 -> 8.
  • WIcCGKR.png
    Triple Swing: Monsters hit 12 -> 8.
  • BQVBLmo.png
    High Mastery: PAD +10 -> +20.
  • qEBk8Qw.png
    Final Blow: Damage 700% -> 800%, attack count 1 -> 4, monsters hit 12 -> 8.
  • XLfrOrB.png
    Combo Tempest: Damage 1500% -> 2500%. 1HKO/stun effects removed.
  • ThlwakS.png
    Over Swing - Double Swing: Damage 170% -> 190%.
  • ThlwakS.png
    Over Swing - Triple Swing: Damage 240% -> 265%.
  • LeEN3uC.png
    Freeze Standing: Knockback resistance 90% -> 100%.

Evan:
  • 0yuQizs.png
    Ice Breath: Skill effect is immediate, charge is removed. Animation sped up.
  • AeE4y8H.png
    Fire Breath: Skill effect is immediate, charge is removed. Animation sped up.
  • uJCexe5.png
    Dragon Fury: MP threshold 50% <=> 80% -> 50% <=> 100%.
  • u3q9zU7.png
    Magic Booster: Animation sped up.
  • kvl6XqA.png
    Recovery Aura: Duration 30s -> 60s, cooltime 60s -> 90s. Recovers both HP/MP, affects everyone in the map rather than only party members.
  • cgZLcVe.png
    Illusion: MAD 130 -> 210. Animation sped up.
  • FonWoyD.png
    Flame Wheel: MAD 300 -> 350, monsters hit 6 -> 7. Animation sped up.
  • V0oshGL.png
    Blessing of the Onyx: MAD +50 -> +80, cooltime 120s -> 0s.
  • BdEnSOZ.png
    Blaze: MAD 330 -> 190, monsters hit 6 -> 7, attack count 1 -> 2. Animation sped up. Added 450ms minimum buffer time between each cast. Chains further than it normally does.
  • mDOfaRv.png
    Dark Fog: MAD 750 -> 950, cooltime 20s -> 7s.

Ironman:
  • Toky7Dm.png
    Gains: Attack speed +3, power stance +90%, critical rate +20%, critical damage 200%, abnormal status resistance +50%.
  • tN35z5L.png
    Maple Warrior: All stats +15%.
  • KmsCmUi.png
    Teleport: Range 300px. Can be used while airborne.
  • pUWhXMY.png
    Slash Blast: Deals 1500% damage to 15 monsters, chain attack range 500px.
  • EOrTHpU.png
    Brandish: Attacks 5 monsters, 5 times, dealing 555% damage.
  • KdErgoX.png
    Blast: Blasts a single monster 10 times, dealing 325% damage per attack.
  • IT1RLt9.png
    Glass Cannon: Attacks 15 mobs twice, inflicting 1337% damage. Cooltime: 15s.
  • ENoJbKm.png
    Smite Shield: Attacks 15 mobs twice, inflicting 1000% damage. Cooltime: 10s.
  • 28zqmaj.png
    Death Star: Attacks 15 mobs twice, inflicting 1200% damage. Cooltime: 13s.
  • OlksD1l.png
    Giga Adventurer: For 15 seconds, skills will not enter cooltime. In addition, all skill cooldowns are reset. Cooltime: 90s.
  • Limit Break skills: (talk to 'White flowers' NPC in Free Market)
    • juJLIvC.png
      Achilles++: Damage taken from enemies is reduced by 80%.
    • iu875Sw.png
      Hero's Will++: Nullify abnormal status effects. Cooltime: 5s.
    • g9m0ZIE.png
      Sharp Eyes++: Critical rate +40%, critical damage 220%.
    • BurRJqH.png
      Advanced Blessing++: PAD +100, MAD +100, ACC +20, EVA +20, PDD +20, MDD +20.
    • kXPrjOe.png
      Holy Symbol++: EXP gain and item drop rate +100%.
    • 5NYpbY4.png
      Speed Infusion++: Boosts weapon attack speed by -3 stages.
    • mDTuAjp.png
      Master of all Weapons: Weapon mastery +80%.
    • 4rJ75eW.png
      Total Crash: Cancel 6 enemies' defense-up buffs, as long as they are in the skill's range.
 
Last edited:
Status
Not open for further replies.