WindiaMS Skills Reference

Jacob

wallace05
Contributor
WindiaMS Skills Reference

Here's a quick reference for all of the skills in WindiaMS and their changes
Last updated: 19 June 2020


MP Cost: 30
Duration: 2400 seconds
Cooldown: 7200 seconds
Increases magic and weapon attack damage by 4%
MP Cost: 15
Duration: 30 seconds
Cooldown: 120 seconds
Recovers 72 HP
MP Cost: 10
Duration: 60 seconds
Speed: 40%
Cooldown: 30 seconds
MP Cost: 7
Damage: 40

Recovers 50 HP every second
Increases MaxHP by 40 upon level up
Increases MaxHP by 30 if AP applied
Duration: 10 seconds
Recovers HP every 10 seconds while hanging on a ladder
HP Cost: 16
MP Cost: 14
Damage: 150%
Lines: 1
Range: 200
MP Cost: 12
Damage: 260%
Lines: 1

Mastery: 60%
Accuracy: 20
Mastery: 60%
Accuracy: 20
Success Rate: 60%
Damage: 250%
Success Rate: 60%
Damage: 250%
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
MP Cost: 30
Duration: 90 seconds
Returns 40% of damage received, up to 10% of the monster's Max HP
MP Cost: 20
Weapon Attack: 30
Weapon Defense: -12
Duration: 300 seconds

Recovers 30 MP every 10 seconds by standing still
Increases shield defense by 100%
MP Cost: 35
Damage: 150%
Max Combo Counter: 5
Duration: 300 seconds
MP Cost: 24
Damage: 350%
Success Chance: 90%
Duration: 9 seconds
MP Cost: 24
Damage: 350%
Success Chance: 90%
Duration: 9 seconds
HP Cost: 25
MP Cost: 26
Damage: 200%
Success Chance: 90%
Mobs Hit: 6
Duration: 4 seconds
Range: 150
HP Cost: 25
MP Cost: 26
Damage: 200%
Success Chance: 90%
Mobs Hit: 6
Duration: 4 seconds
Range: 150
MP Cost: 7
Success Chance: 100%
Mobs Hit: 6
Cancels the monster's weapon cancel
MP Cost: 16
Damage: 350%
Success Chance: 95%
Mobs Hit: 10
Duration: 1 second

Damage taken from enemy: -15%
Success Chance: 150%
Stuns the enemy for 2 seconds
Damage: 150%
Max Combo Counter: 10
Recharge 2 combo counter with success chance 60%
MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 21
Success Chance: 100%
Range: 450
Mobs Hit: 7
MP Cost: 50
Prevents getting knocked back with success chance of 100%
Duration: 300 seconds
MP Cost: 50
Damage: 130%
Mobs Hit: 15
MP Cost: 25
Damage: 420%
Mobs Hit: 5
Lines: 4
MP Cost: 40
Weapon Attack: 40
Duration: 300 seconds
Cooldown: 0 seconds
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second

Mastery: 60%
Accuracy: 20
Success Chance: 60%
Damage: 250%
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 20
Duration: 120 seconds
Enemy's Weapon Attack: -20
Enemy's Weapon Defense: -20
Mobs Hit: 6
MP Cost: 30
Duration: 300 seconds
Return 40% of damage received

Gain 30 MP every 10 seconds
Accuracy: 200
HP Cost: 25
MP Cost: 26
Damage: 250%
Success Chance: 90%
Mobs Hit: 6
Duration: 4 seconds
Range: 150
MP Cost: 35
Damage: 225%
Magic Attack: 38
Duration: 300 seconds
MP Cost: 35
Damage: 225%
Magic Attack: 27
Duration: 300 seconds
MP Cost: 35
Damage: 225%
Magic Attack: 40
Duration: 300 seconds
MP Cost: 7
Damage: 180%
Success Chance: 100%
Mobs Hit: 6
Removes the enemy's magic cancel

Damage taken from enemy: -15%
Success Chance: 150%
Duration: 2 seconds
MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 21
Success Chance: 100%
Range: 450
Mobs Hit: 7
MP Cost: 50
Success Chance: 100%
Duration: 300 seconds
MP Cost: 50
Damage: 130%
Mobs Hit: 15
MP Cost: 24
Damage: 190%
Lines: 6
MP Cost: 30
Damage: 250%
Magic Attack: 30
Duration: 300 seconds
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Success Rate: 100%
Damage: 400%
MP Cost: 60
Damage: 550%
Mobs Hit: 10
Cooldown: 0 seconds
Innate delay: 1500 ms

Mastery: 60%
Accuracy: 20
Success Chance: 60%
Damage: 250%
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 24
Duration: 300 seconds
Weapon Defense: 80
Magic Defense: 80
MP Cost: 60
HP Increase: 60%
MP Increase: 60%
Duration: 300 seconds

40% increased resistance to every element type
MP Cost: 24
Damage: 200%
Mobs Hit: 4
Lines: 4
HP Cost: 30
MP Cost: 20
Damage: 250%
Mobs Hit: 6
MP Cost: 18
Damage: 350%
Sacrifice HP by 5% of damage
MP Cost: 30
HP Cost: 30%
Damage: 350%
Mobs Hit: 15
Duration: 2 seconds
Stun Duration: 2 seconds
MP Cost: 7
Damage: 180%
Success Chance: 100%
Mobs Hit: 6
MP Cost: 24
Duration: 300 seconds
Weapon Attack: 12
MP Cost: 7
Cancels both magic and weapon cancels from monsters

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 50
Damage: 130%
Mobs Hit: 15
Recovers 500 HP every 4 seconds
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Duration: 99 seconds
Weapon Defense: 100
Magic Defense: 100
Accuracy: 25
Evasion: 50
Weapon Attack: 40
MP Cost: 50
Success Chance: 100%
Duration: 300 seconds
MP Cost: 60
Duration: 1200 seconds
Mastery: 20%
Damage taken from enemy: -15%
HP Threshold: 95%
Damage: 180%
MP Cost: 21
Success Chance: 100%
Range: 450
Mobs Hit: 7

Level Up MP: 20
AP applied MP: 10
Duration: 600 seconds
MP Cost: 12
Consume 80% of damage taken as MP
Duration: 400 seconds
MP Cost: 16
Weapon Defense: 40
MP Cost: 14
Magic Attack: 80
Mastery: 60%
Mobs Hit: 5
MP Cost: 20
Magic Attack: 30
Mastery: 60%
Lines: 3
Mobs Hit: 2

Success Chance: 30%
Consumes 40% of the monster's Max MP
MP Cost: 20
Duration: 300 seconds
Magic Attack: 30
MP Cost: 13
Range: 225
Can be used while airborne, on ladders or ropes
MP Cost: 16
Enemy Speed: -40
Duration: 40 seconds
Mobs Hit: 6
MP Cost: 20
Magic Attack: 70
Mastery: 60%
Success Chance: 60%
Duration: 40 seconds
MP Cost: 28
Magic Attack: 120
Mastery: 60%

Fire and Poison Resistance: 70%
MP Cost: 200%
Magic Damage: 140%
MP Cost: 50
Magic Attack: 120
Mastery: 60%
Mobs Hit: 6
MP Cost: 50
Magic Attack: 90
Mastery: 60%
Duration: 40 seconds
Success Chance: 70%
Duration: 20 seconds
Success Chance: 95%
MP Cost: 30
Mobs Hit: 6
HP Cost: 30
MP Cost: 25
Duration: 300 seconds
Attack Speed: -2
MP Cost: 22
Magic Attack: 150
Mastery: 60%
Duration: 40 seconds
Success Chance: 70%

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 50
Magic Attack: 450
Mastery: 80%
Mobs Hit: 6
MP Cost: 45
Success Chance: 100%
Duration: 300 seconds
Returns 200% magic damage received to enemy
Duration: 60 seconds
Cooldown: 600 seconds
MP Cost: 34
Magic Attack: 120
Mastery: 60%
Duration: 15 seconds
Mobs Hit: 6
MP Cost: 100
Duration: 300 seconds
Mastery: 60%
Magic Attack: 270
MP Cost: 25
Magic Attack: 350
Mastery: 60%
Success Chance: 100%
Duration: 15 seconds
Lines: 2
Mobs Hit: 1
MP Cost: 3500
Magic Attack: 570
Mobs Hit: 15
Mastery: 60%
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second

Success Chance: 30%
Consumes 40% of the monster's Max MP
MP Cost: 20
Duration: 300 seconds
Magic Attack: 30
MP Cost: 13
Range: 225
Can be used while airborne, on ladders or ropes
MP Cost: 16
Enemy Speed: -40
Duration: 40 seconds
Mobs Hit: 6
MP Cost: 24
Magic Attack: 100
Mastery: 60%
Duration: 2 seconds
MP Cost: 40
Magic Attack: 60
Mastery: 60%
Mobs Hit: 6

70% increased ice and lightning resistance
Uses 200% MP
Magic Attack: 140%
MP Cost: 50
Magic Attack: 90
Mastery: 60%
Mobs Hit: 6
Duration: 2 seconds
MP Cost: 24
Magic Attack: 170
Mastery: 60%
Duration: 20 seconds
Success Chance: 95%
MP Cost: 30
Mobs Hit: 6
HP Cost: 30
MP Cost: 25
Duration: 300 seconds
Attack Speed: -2
MP Cost: 22
Magic Attack: 140
Mastery: 60%
Duration: 2 seconds

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 50
Magic Attack: 450
Mastery: 80%
Mobs Hit: 6
MP Cost: 34
Mastery: 60%
Magic Attack: 100
Mobs Hit: 6
MP Cost: 45
Success Chance: 100%
Duration: 300 seconds
Accuracy: 200
Duration: 60 seconds
Cooldown: 600 seconds
MP Cost: 100
Duration: 300 seconds
Mastery: 60%
Magic Attack: 300
MP Cost: 25
Magic Attack: 275
Mastery: 60%
Mobs Hit: 7
Lines: 2
Horizontal and vertical bounce ranges have been doubled.
MP Cost: 3500
Magic Attack: 570
Mobs Hit: 15
Mastery: 60%
Duration: 3 seconds
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second

Success Chance: 30%
Absorb 40% of the enemy's Max MP
MP Cost: 13
Range: 225
Can be used while airborne, on ladders or ropes
MP Cost: 24
HP Recovery Amount: 300%
Mobs Hit: 6
MP Cost: 30
Duration: 300 seconds
Weapon Damage: -30%
MP Cost: 24
Duration: 300 seconds
Accuracy: 20
Evasion: 20
Weapon Defense: 20
Magic Defense: 20
MP Cost: 24
Magic Attack: 80
Mastery: 60%

Elemental Resistance: 50%
MP Cost: 20
Mobs Hit: 6
Success Chance: 100%
Area Affected: 300%
MP Cost: 33
Duration: 180 seconds
Consumes: Magic Rock
Amount Consumed: 1
MP Cost: 80
Duration: 300 seconds
EXP Increase: 50%
MP Cost: 50
Magic Attack: 105
Mastery: 60%
Mobs Hit: 6
Mobs Hit: 6
MP Cost: 30
Duration: 20 seconds
Success Chance: 90%
Consumes: Magic Rock
Amount Consumed: 1
MP Cost: 80
Duration: 140 seconds
Consumes: Summoning Rock
Amount Consumed: 1
Mastery: 60%
Magic Attack: 150

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 50
Magic Attack: 450
Mastery: 80%
Mobs Hit: 6
MP Cost: 45
Success Chance: 100%
Duration: 300 seconds
Return 250% of magic damage received to enemy
Duration: 60 seconds
Cooldown: 600 seconds
MP Cost: 25
Magic Attack: 320
Mastery: 60%
Lines: 3
MP Cost: 100
Duration: 300 seconds
Mastery: 60%
Magic Attack: 230
Mobs Hit: 6
Cooldown: 1800 seconds
MP Cost: 40
MP Cost: 3500
Magic Attack: 670
Mobs Hit: 15
Mastery: 60%
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
MP Cost: 40
Duration: 40 seconds
Cooldown: 120 seconds
Provides additional 10% multiplicative Item Drop rate buff on top of Holy Symbol

Accuracy: 16
Success Chance: 55%
Damage: 200%
Range: 150
Duration: 300 seconds
MP Cost: 16
Accuracy: 20
Evasion: 20
MP Cost: 14
Damage: 260%
MP Cost: 16
Damage: 190%
Projectiles: 2

Mastery: 60%
Accuracy: 20
Success Chance: 60%
Damage: 250%
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 20
Duration: 600 seconds
MP Cost: 28
Success Chance: 60%
Duration: 6 seconds
Mobs Hit: 6
Success Chance: 70%
Mobs Hit: 6
Damage: 200%
Range: 150
MP Cost: 15

Speed: 40%
MP Cost: 32
Duration: 60 seconds
Health: 30000
MP Cost: 30
Damage: 150%
Duration: 10 seconds
Mobs Hit: 6
MP Cost: 80
Duration: 300 seconds
Consumes: Summoning Rock
Amount Consumed: 1
Weapon Attack: 100
Success Chance: 99%
MP Cost: 32
Damage: 90%
Projectiles: 6
Success Chance: 90%
Damage: 250%
Kills monster at 10% rate if they are below 50% HP
Mobs Hit: 6
MP Cost: 28
Damage: 150%
Lines: 3

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 40
Duration: 300 seconds
Critical Rate: 15%
Critical Damage: 140%
MP Cost: 9
Damage: 200%
MP Cost: 100
Duration: 300 seconds
Weapon Attack: 550
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Mastery: 90%
Weapon Attack: 10
MP Cost: 40
Mana Spend: -50%
Duration: 300 seconds
Weapon Attack: 40
Cooldown: 0 seconds
MP Cost: 36
Damage: 210%
Mobs Hit: 6
Range: 440
Success Chance: 100%

Mastery: 60%
Accuracy: 20
Success Chance: 60%
Damage: 250%
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 20
Duration: 600 seconds
Success Chance: 70%
Mobs Hit: 6
Damage: 200%
Range: 150
MP Cost: 15
MP Cost: 28
Damage: 160%
Mobs Hit: 6

Speed: 40%
MP Cost: 32
Duration: 60 seconds
Health: 30000
MP Cost: 30
Damage: 140%
Duration: 3 seconds
Mobs Hit: 6
Mobs Hit: 8
MP Cost: 28
Damage: 450%
Lines: 1
MP Cost: 80
Duration: 300 seconds
Consumes: Summoning Rock
Amount Consumed: 1
Weapon Attack: 100
Success Chance: 99%
MP Cost: 32
Damage: 150%
Projectiles: 4
Success Chance: 90%
Damage: 250%
Kills monster at 10% rate if they are below 50% HP

Mastery: 90%
Weapon Attack: 10
MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 40
Duration: 300 seconds
Critical Rate: 15%
Critical Damage: 140%
MP Cost: 33
Damage: 300%
Mobs Hit: 10
Lines: 5
Gauge removed
MP Cost: 100
Duration: 300 seconds
Weapon Attack: 500
MP Cost: 11
Cooldown: 0 seconds
Damage: 400%
Lines: 7
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
MP Cost: 36
Damage: 220%
Mobs Hit: 6
Range: 440
Success Chance: 100%

Accuracy: 20
Avoidability: 20
Range: 200
MP Cost: 10
Duration: 60 seconds
Enemy's Weapon Attack: -20
Enemy's Weapon Defense: -20
MP Cost: 5
Duration: 200 seconds
Speed: -0%
MP Cost: 16
Damage: 180%
Projectiles: 2
Mobs Hit: 1
MP Cost: 14
Damage: 120%
Lines: 3
Mobs Hit: 3

Mastery: 60%
Accuracy: 20
200 extra throwing stars
Success Chance: 60%
Damage: 200%
Duration: 10 seconds
HP: 60
MP: 20
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 30
Duration: 300 seconds
Speed: 60%
Jump: 20%
MP Cost: 24
Absorb 45% of damage as HP
Damage: 160%

Recovery Rate: 150%
Effect Duration: 150
MP Cost: 60
Duration: 300 seconds
Meso Drop Rate: 150%
MP Cost: 55
Duration: 300 seconds
Consumes: Summoning Rock
Amount Consumed: 1
Doubles attack count, final damage is not affected
Duration: 8 seconds
MP Cost: 22
Success Chance: 100%
Mobs Hit: 6
Meso Consumption: 570
Success Chance: 10%
Damage: 50%
Mobs Hit: 7
MP Cost: 30
Damage: 350%
Projectiles Consumed: 3
Lines: 2
MP Cost: 13

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 40
Duration: 120 seconds
Increase Enemy Defense: 40%
Mobs Hit: 6
Increase enemy EXP and Drop Rate by 20%
MP Cost: 20
Damage: 195%
Projectiles: 4
Duration: 300 seconds
Projectiles Consumed: 1
MP Cost: 25
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Success Chance: 30%
Duration: 4 seconds
Magic Attack: 100
Success Chance: 50%
MP Cost: 43
Damage: 100%
Mobs Hit: 6
Duration: 12 seconds
MP Cost: 25
Damage: 100%
Success Chance: 100%
Mobs Hit: 6
Duration: 1 second
Range: 200

Mastery: 60%
Accuracy: 20
Duration: 10 seconds
HP Recovery: 60
MP Recovery: 20
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 30
Duration: 300 seconds
Speed: 80%
Jump: 20%
MP Cost: 24
Success Chance: 40%
Damage: 100%
MP Cost: 27
Damage: 180%
Lines: 5

Accuracy: 200
Mobs Hit: 1
MP Cost: 26
Damage: 450%
Success Chance: 80%
Duration: 4 seconds
MP Cost: 50
Duration: 300 seconds
Accuracy: 200
Success Chance: 60%
MP Cost: 35
Duration: 300 seconds
78% of the guarded damage replaced with meso
Meso consumption: 2500
MP Cost: 30
Mastery: 100%
Lines: 20
Mobs Hit: 6
MP Cost: 27
Recovery rate: 200%
Damage during recovery if hit: 112%
Duration: 1 second
MP Cost: 25
Damage: 210%
Mobs Hit: 6

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 40
Duration: 120 seconds
Increase Enemy Defense: 40%
Mobs Hit: 6
Increase enemy EXP and Drop Rate by 20%
MP Cost: 40
Damage: 600%
Duration: 5 seconds
Mobs Hit: 1
Lines: 5
Critical Damage: 280%
Success Chance: 40%
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Success Chance: 50%
Duration: 4 seconds
Magic Attack: 60
Success Chance: 30%
MP Cost: 43
Damage: 100%
Mobs Hit: 6
Duration: 12 seconds
Mobs Hit: 12
MP Cost: 26
Damage: 1000%
Success Chance: 90%
Duration: 2 seconds
Lines: 2
Can be used while airborne
MP Cost: 45
Duration: 60 seconds
Cooldown: 115 seconds

Accuracy: 20
Avoidability: 20
MP Cost: 14
Damage: 270%
Mobs Hit: 1
Mobs Hit: 6
MP Cost: 16
Damage: 300%
MP Cost: 7
Damage: 120%
Projectiles: 2
Range: 350
MP Cost: 5
Duration: 20 seconds

Mastery: 60%
Accuracy: 20
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 30
Damage: 240%
Duration: 1 second
Mobs Hit: 6
MP Cost: 30
Damage: 290%
Lines: 2
Duration: 1 second
MP Cost: 36
Damage: 420%
Mobs Hit: 6
Uses 10% of MaxHP
Uses 100% of 10% of MaxHP to recover MP
Cooldown: 25 seconds
MP Cost: 20
Duration: 30 seconds
Failure Chance: 2%
Cooldown: 15 seconds

Success Chance: 60%
Damage: 160%
Duration: 300 seconds
Evasion: 20
Accuracy: 20
Weapon Attack: 35
Damage: 200%
Success Chance: 50%
Damage: 420%
Mobs Hit: 4
Damage: 360%
Accuracy: 20
Mobs Hit: 1
MP Cost: 60
Duration: 300 seconds
Strength: 20
Weapon Defense: 40
Magic Defense: 40
Speed: 40%
Jump: 20%
Cooldown: 0 seconds
MP Cost: 38
Damage: 750%
Mobs Hit: 6
Lines: 2

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 35
Damage: 1200%
Mobs Hit: 8
MP Cost: 35
Damage: 720%
Lines: 6
Damage: 1000%
Mobs Hit: 6
Range: 200
MP Cost: 60
Duration: 300 seconds
Strength: 30
Weapon Defense: 60
Magic Defense: 60
Speed: 40%
Jump: 20%
Cooldown: 0 seconds
HP Cost: 40
MP Cost: 40
Duration: 300 seconds
Attack Speed: -2
MP Cost: 50
Cooldown: 1200 seconds
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
MP Cost: 50
Damage: 750%
Lines: 8
Duration: 1 second
Mobs Hit: 1
MP Cost: 40
Damage: 600%
Mobs Hit: 6
Duration: 1 second

Mastery: 60%
Accuracy: 20
y: 200
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 25
Damage: 200%
Mobs Hit: 6
Projectiles Consumed: 1
MP Cost: 27
Damage: 140%
Mobs Hit: 6
MP Cost: 25
Damage: 120%
Duration: 4 seconds
Mobs Hit: 3
Success Chance: 100%
MP Cost: 14
Duration: 5 seconds
Descending Speed: 75
MP Cost: 26
Damage: 260%
Range: 250

MP Cost: 22
Damage: 235%
Projectiles: 3
Range: 350
MP Cost: 25
Weapon Attack: 200
Duration: 30 seconds
Cooldown: 10 seconds
MP Cost: 20
Weapon Attack: 450
Duration: 30 seconds
Cooldown: 5 seconds
Damage: 240%
Mobs Hit: 6
Duration: 5 seconds
Consumes Item: Flame Capsule
MP Cost: 35
Damage: 230%
Mobs Hit: 6
Duration: 3 seconds
itemConsume: Glaze Capsule
MP Cost: 35
MP Cost: 30
Damage: 380%
Range: 350

Damage: 200%
DoT Damage: 5%
Freeze Time: 2 seconds
MP Cost: 40
Damage: 580%
Accuracy: 20
Range: 350
MP Cost: 35
Weapon Attack: 500
Duration: 40 seconds
Cooldown: 10 seconds
MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 60
Damage: 1200%
Mobs Hit: 12
Cooldown: 0 seconds
Innate delay: 1500 ms
MP Cost: 9
Damage: 145%
Range: 400
Lines: 2
MP Cost: 50
Duration: 40 seconds
Success Chance: 100%
Range: 350
MP Cost: 40
Duration: 300 seconds
Weapon Defense: 200
Magic Defense: 200
Speed: 180%
Jump: 120%
MP Cost: 40
Damage: 400%
Projectiles: 4
Range: 400
MP Cost: 40
Damage: 400%
Attack Count: 3
Mobs Hit: 9
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second

MP Cost: 7
Damage: 40
Duration: 30 seconds
HP Recovery: 72
Cooldown: 600 seconds
MP Cost: 10
Speed: 20%
Duration: 12 seconds
Cooldown: 60 seconds

Duration: 300 seconds
MP Cost: 17
Weapon Defense: 30
MP Cost: 12
Damage: 260%
HP Cost: 16
MP Cost: 14
Damage: 130%
Range: 150
Mobs Hit: 6
MP Cost: 20
Duration: 300 seconds
Weapon Attack: 40
Weapon Defense: 25
Magic Defense: 25

HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
Success Rate: 60%
Damage: 250%
MP Cost: 12
Duration: 300 seconds
MP Cost: 20
Duration: 300 seconds
Weapon Attack: 30
Weapon Defense: -12
MP Cost: 25
Damage: 180%
Mobs Hit: 5
Range: 300
MP Cost: 15

MP Cost: 35
Damage: 120%
Max Combo Counter: 5
Duration: 300 seconds
MP Cost: 17
Damage: 320%
Success Rate: 80%
Duration: 7 seconds
HP Cost: 20
MP Cost: 19
Damage: 170%
Success Rate: 80%
Mobs Hit: 6
Duration: 3 seconds
Range: 140
MP Cost: 30
Damage: 230%
Mobs Hit: 3
Lines: 3
MP Cost: 35
Damage: 100%
Mobs Hit: 8
Lines: 4
MP Cost: 35
Damage: 120%
Magic Attack: 30
Duration: 300 seconds

Lines: 6
Cooldown: 15 seconds
Damage: 790%
Mobs Hit: 10
MP Cost: 20
MP Cost: 60
All Stats: 15%
Duration: 900 seconds
Lines: 3
Damage: 280%
Mobs Hit: 8
MP Cost: 20
Lines: 4
Damage: 280%
Mobs Hit: 1
MP Cost: 20

Duration: 600 seconds
MP Cost: 14
Replace 80% of damage taken as MP
Duration: 400 seconds
MP Cost: 16
Weapon Defense: 40
MP Cost: 20
Magic Attack: 40
Mastery: 60%
Lines: 2
MP Cost: 20
Duration: 300 seconds
Magic Attack: 20
Weapon Defense: 25
Magic Defense: 25
Mastery: 60%

MP Cost: 20
Duration: 300 seconds
Magic Attack: 40
MP Cost: 16
Enemy's Movement Speed: -40
Duration: 40 seconds
Mobs Hit: 6
MP Cost: 28
Magic Attack: 110
Mastery: 60%
MP Cost: 13
Range: 225
Can be used while airborne, on ladders or ropes
HP Cost: 30
MP Cost: 25
Duration: 300 seconds
Attack Speed: -2
MP Cost: 50
Makes all elemental attacks become neutral element
Duration: 300 seconds
MP Cost: 40
Mobs Hit: 6
Mastery: 60%
Magic Attack: 140

Duration: 20 seconds
Success Rate: 95%
MP Cost: 30
Mobs Hit: 6
MP Cost: 3000
Magic Attack: 500
Mobs Hit: 15
Mastery: 60%
MP Cost: 70
Duration: 120 seconds
Mastery: 60%
Magic Attack: 250
MP Cost: 50
Magic Attack: 80
Mastery: 60%
Duration: 40 seconds
Success Rate: 80%
MP Cost: 26
Magic Attack: 400
Mastery: 60%
Mobs Hit: 6

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
Duration: 60 seconds
Cooldown: 600 seconds
Mana is left intact
Lines: 10
Cooldown: 15 seconds
Mobs Hit: 1
MP Cost: 1500
Magic Attack: 250
Lines: 3
Magic Attack: 210
Mobs Hit: 5
MP Cost: 55

Duration: 200 seconds
MP Cost: 12
Accuracy: 20
Evasion: 20
MP Cost: 16
Damage: 190%
Projectiles: 2
MP Cost: 20
Duration: 300 seconds
Weapon Attack: 40
Weapon Defense: 25
Magic Defense: 25

HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
Success Rate: 60%
Damage: 250%
MP Cost: 12
Duration: 300 seconds
MP Cost: 20
Duration: 600 seconds
Allows the character to fire arrows without using up the arrows
Knockback Rate: 100%
Mobs Hit: 6
Damage: 160%
Range: 150
MP Cost: 26
Projectiles: 0
MP Cost: 15
Duration: 20 seconds
Damage: 125%
Shoot attacks don't cancel the buff effect
Does not prevent you from using potions

Mobs Hit: 6
MP Cost: 30
Damage: 250%
MP Cost: 32
Damage: 100%
Projectiles: 4
MP Cost: 8
Damage: 135%
MP Cost: 32
Duration: 60 seconds
HP: 6000
MP Cost: 70
Duration: 300 seconds
Weapon Defense: 60
Magic Defense: 60
Speed: 40%
Jump: 20%
Cooldown: 0 seconds
MP Cost: 30
Damage: 550%
Mobs Hit: 6
MP Cost: 33
Damage: 370%
Projectiles: 3

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
MP Cost: 35
Damage: 315%
Mobs Hit: 6
Lines: 5
Projectiles: 1
Range: 450
MP Cost: 40
Duration: 300 seconds
Critical Rate: 15%
Critical Damage: 140%
Critical Rate: 20%
Critical damage is increased

MP Cost: 10
Duration: 50 seconds
Enemy's Weapon Attack: -20
Enemy's Weapon Defense: -20
MP Cost: 5
Duration: 200 seconds
The character cannot be attacked, but can attack while hidden
MP Cost: 16
Damage: 180%
Projectiles: 2
MP Cost: 20
Duration: 300 seconds
Weapon Attack: 40
Weapon Defense: 25
Magic Defense: 25

HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 30
Duration: 300 seconds
Speed: 60%
Jump: 20%
MP Cost: 13
MP Cost: 28
Damage: 50%
Mobs Hit: 6
Lines: 4
Consume 4% of the damage as HP

MP Cost: 55
Duration: 300 seconds
Consumes: Summoning Rock
Amount Consumed: 1
Doubles attack count, final damage is not affected
Duration: 8 seconds
MP Cost: 22
Success Rate: 80%
Mobs Hit: 6
Mobs Hit: 6
MP Cost: 30
Damage: 220%
Projectiles Consumed: 3
Lines: 2
MP Cost: 20
Damage: 145%
Projectiles: 3
MP Cost: 35
Duration: 40 seconds
Success Rate: 100%
Damage: 235%
Mobs Hit: 6

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
Duration: 300 seconds
Projectiles Consumed: 1
MP Cost: 25
Allows infinite number of stars to be thrown for a limited time
Lines: 3
Damage: 390%
Mobs Hit: 10
MP Cost: 25
Projectiles Consumed: 3
MP Cost: 12
Damage: 120%
Projectiles: 5
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Eliminates the abnormal state from the character

MP Cost: 14
Damage: 270%
Mobs Hit: 1
Mobs Hit: 6
MP Cost: 16
Damage: 300%
MP Cost: 5
Duration: 20 seconds
MP Cost: 20
Duration: 300 seconds
Weapon Attack: 40
Weapon Defense: 25
Magic Defense: 25

HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -2
MP Cost: 36
Damage: 420%
Mobs Hit: 6
Damage: 360%
Mobs Hit: 3
MP Cost: 30
Damage: 120%
Duration: 300 seconds
Mobs Hit: 6
Magic Attack: 30

Damage: 360%
Accuracy: 20
Mobs Hit: 1
MP Cost: 60
Duration: 300 seconds
Strength: 30
Weapon Defense: 40
Magic Defense: 40
Speed: 40%
Jump: 20%
Cooldown: 0 seconds
MP Cost: 30
Damage: 750%
Mobs Hit: 6
MP Cost: 30
Damage: 260%
Lines: 6
HP Cost: 40
MP Cost: 40
Duration: 300 seconds
Attack Speed: -2
MP Cost: 30
Damage: 120%
Duration: 300 seconds
Mobs Hit: 3
Range: 150
MP Cost: 35
Damage: 380%
Mobs Hit: 6
Range: 750

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
Critical Rate: 20%
Damage: 350%
Mobs Hit: 8
MP Cost: 50
Lines: 4
MP Cost: 50
Mob Count: 8
Lines: 3
Damage: 440%

Base critical chance: 10%

MP Cost: 7
fixdamage: 40
MP Cost: 15
Duration: 30 seconds
Cooldown: 120 seconds
MP Cost: 10
Duration: 12 seconds
Speed: 20%
Cooldown: 60 seconds

MP Cost: 5
Damage: 140%
Mobs Hit: 12
Weapon Attack: 3
Weapon Defense: 5
Magic Defense: 5
Increases the above stats by their given amount for every 10th combo, up to 10 times
MP Cost: 5
HP Cost: 10
MP Cost: 10
Duration: 300 seconds
Attack Speed: -3

MP Cost: 7
Damage: 250%
Mobs Hit: 12
Polearm Mastery: 60%
Accuracy: 20
MP Cost: 20
Damage: 90%
Mobs Hit: 12
Duration: 120 seconds
MP Cost: 20
Success Rate: 60%
Body Attack Damage: 100%
Damage: 700%
Mobs Hit: 10
Range: 450
Recover 5% of Taken Damage as HP
Duration: 300 seconds

MP Cost: 20
Damage: 110%
Mobs Hit: 12
If monster gets hit in the air, damage becomes +100%
MP Cost: 35
Damage: 110%
Duration: 300 seconds
Mobs Hit: 6
Monster Speed: -40
Mob Debuff Duration: 20
MP Cost: 24
Damage: 120%
Success Rate: 95%
Mobs Hit: 12
Duration: 1 second
Range: 130
Damage: 800%
Mobs Hit: 10
Range: 600
Lines: 2
Damage: 110%
MP Cost: 12
Lines: 2
Mobs Hit: 12
Damage: 350%
MP Cost: 14
Mobs Hit: 12

MP Cost: 60
All Stats: 15%
Duration: 900 seconds
Polearm Mastery: 90%
Weapon Attack: 20
MP Cost: 30
Damage: 550%
Mobs Hit: 12
Lines: 4
MP Cost: 50
Duration: 300 seconds
100% chance to not be knocked back
15% less damage received from monsters
Damage: 2500%
Duration: 40 seconds
Mobs Hit: 15
Lines: 4
Duration: 300 seconds
Absorbs 20% of damage
MP Cost: 30
Cooldown: 15 seconds
Duration: 1 second
Eliminates the abnormal state from the character
Damage: 170%
MP Cost: 18
Lines: 2
Mobs Hit: 12
Damage: 240%
MP Cost: 20
Lines: 2
Mobs Hit: 12

Mob Count: 15
Damage: 1000%
Range: 500%
Range: 300
Can be used in air, on ropes or ladders
All Stats: 15%
Duration: 900 seconds
Mob Count: 5
Lines: 5
Damage: 555%
Mob Count: 15
Lines: 2
Damage: 1337%
Cooldown: 15 seconds
Mob Count: 15
Lines: 2
Dmaage: 1000%
Cooldown: 10 seconds
Mob Count: 15
Lines: 2
Damage: 1200%
Cooldown: 13 seconds
Cooldown: 90 seconds
For 15 seconds, skills will not enter cooldown
 
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